Mac version now available
Scrabdackle » Devlog
Quick update--
We've had a sucessful test of the Mac version, so time to make it public. I'm hoping this works well for all! I've also added a Windows 32-bit build (the previous Win build was only for 64-bit).
I finally redid some enemy animations in Aseprite as well - the Dust Motes and Trash Bandit were the last holdovers of my old animation workflow, which was very awkward and made it hard to do much more than have objects move back and forth. I've given the Motes some squash and stretch, and the Bandit some tail movement (and tried to clarify the 'green thing' is a bag of garbage).
Patch 03b notes:
- New game versions
- Mac OSX
- Windows 32-bit
- Animation updates
- Trash Bandit new animations
- Dust Mite new animations
- Dust Mote new animations
- Misc fixes/changes
- Text now makes it clear the gem is a bonus collectible without any use
- Fixed variety of Trash Bandit erratic facing bugs
Files
Scrabdackle 0.1.03b Demo - Windows 64-bit.exe 202 MB
Sep 20, 2020
Scrabdackle 0.1.03b Demo - Windows 32-bit.exe 204 MB
Sep 20, 2020
Scrabdackle 0.1.03b Demo - Linux.x86_64 207 MB
Sep 20, 2020
Scrabdackle 0.1.03b Demo - Mac.zip 160 MB
Sep 20, 2020
Get Scrabdackle
Scrabdackle
A novice wizard explores a strange land.
Status | In development |
Author | jakefriend |
Genre | Adventure |
Tags | 2D, Action-Adventure, Boss battle, Exploration, Hand-drawn, Metroidvania, Pixel Art, Singleplayer, Top-Down, zeldalike |
Languages | English |
More posts
- Fall 2023 and Winter 2024 double-updateJan 02, 2024
- The new 2022 demo is out!Sep 02, 2022
- May-June 2022 devlog! Ruining the Ruins 😎Jun 09, 2022
- April 2022 devlog - Visual leaps and bounds!May 03, 2022
- March 2022 devlog - Menus n' polish n' playtestingApr 01, 2022
- Feb 2022 devlog - UI for U & I!Mar 01, 2022
- The Dec/Jan devlog!Feb 01, 2022
- One Year of Scrabdackle!Sep 01, 2021
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