Feb 2022 devlog - UI for U & I!



Hi folks! It’s that time of month.

I’m trying the video devlog format again to see if it’ll save me more time than November’s, with some adjustments - this time I’m not basically writing my notes on what I want to say first, so I’m not sort of halving-then-doubling the work involved. It’ll make my tone a little more off-the-cuff, but you can let me know if that does or doesn’t work for you so I’ll know for next time.

It’s also on the long side - feel free to use the timestamps to jump around! Part of what takes time (whether writing or editing) is saying everything worth saying in a way that is also concise, so I just didn’t bother trying to be concise this time.

Topics, more or less in order:

  • New settings menu
  • Keybinding UI
  • Skill swap menu for changing spells on the fly
  • HUD redesign (in-progress)
  • The conversation graphing tool, in many parts!
    • The grapher itself
    • How conversations are attached in the game
    • The export files created (very technical, yeah) and how that opens up localization
  • Some new music

Cheers!

Jake

Get Scrabdackle

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