Scrabdackle is OUT NOW!


It's here! IT'S OUT!!

There's also a bunch of cool launch bundles here if you want to check them out!

Act 1 is about 15 hours of content (several hours more if you go looking for every secret and collectible) and basically fulfills the original vision of the Kickstarter campaign's scope, at a vastly higher quality level than I was developing at the time. Although there's still quite a bit to develop in terms of content ahead, it does feel full circle in a way. It's very surreal - honestly I was working on this for so much longer than I ever imagined or planned that for long stretches that the idea of it being released and available is hard to grasp.

You may have also noticed that the demo links here on Itch have gone down - unfortunately, while I'd originally planned to also launch the game on Itch (prior to having a publisher), it's going to remain Steam-exclusive for the time being, which is also why I haven't been crossposting many updates here.

But it's here! The journey is complete! (Well, this leg of it, anyways.) I put the original demo up on Itch over 5 years ago now, and it's wild to think how far things have come.

Anyways... try the game! I think it's pretty good!!

Cheers!

-Jake

Leave a comment

Log in with itch.io to leave a comment.