Made in 48 hours for the 2024 GMTK Jam, with the theme "Built To Scale".

You're the only who showed up today - but your boss says the show must go on. All you have are the raw materials on site and an architectural sketch posted near the construction zone. It'd be nice to have some machines (or even just some help), but it can't be too hard to put up a house frame all by yourself, right?

...You really need this job.


Objective:

Try and build a house frame before your shift ends in 10 minutes! The thing is, though: your references are all front, side, and back view sketches, so you'll need to translate that to a 3D space and figure out what block goes where. And if you forget, well, you'll have to run over to the job docket again to take another look!

The scaffolds with an image of a door on them represent where the door will end up going. You'll have to place everything else!

Stray blocks left in the build zone will negatively affect your completion percentage, except scaffolds. The game ends when you perfectly complete the build. (You're encouraged to complete the game before the timer runs out, but you can keep going if you run out).


Controls:

  • WASD (or arrow keys) to move. You can move up a single block height at a time.
  • E (or Space) to pick up blocks. You can carry up to 2 blocks at a time.
  • F (or Z) to drop blocks. You always drop the last block you picked up, and can drop blocks onto walls higher than you can reach.
  • W (or Up) while standing in front of the billboard shows the job instructions.
  • You can't build on the edges of the grid!

Credits:

All code, art, music created within 48 hour timeframe by jakefriend. (25 work hours logged!)

* I made one tweak right after submitting because the layout plan image was incorrect, making the game unwinnable because players didn't know what to actually build 🫠 The only post-submission change was adjusting that image file's colours. I submitted with 5 min to spare and the change + reupload took under 5 min, but still, disclosing FWIW!

TrashHand font by Luce Avérous.

Lonely Cake font by Khurasan.

SFX attribution:

FemaleGrunt3.wav by BranndyBottle -- https://freesound.org/s/464673/ -- License: Creative Commons 0
FemaleGrunt1.wav by BranndyBottle -- https://freesound.org/s/464675/ -- License: Creative Commons 0
Male_Grunt_1.wav by D001447733 -- https://freesound.org/s/464620/ -- License: Attribution 3.0
UI_POP_UP.mp3 by Marevnik -- https://freesound.org/s/708605/ -- License: Attribution 4.0
UI Button Click by benzix2 -- https://freesound.org/s/467951/ -- License: Creative Commons 0
cabinet_door_thump.wav by joedeshon -- https://freesound.org/s/632535/ -- License: Attribution 4.0
Menu Scroll/ Selection Sound by CS279 -- https://freesound.org/s/198536/ -- License: Creative Commons 0
gluckD.wav by mamamucodes -- https://freesound.org/s/396285/ -- License: Creative Commons 0

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.5 out of 5 stars
(8 total ratings)
Authorjakefriend
GenrePuzzle
Made withGodot

Download

Download
GGG v1b - windows.exe 41 MB
Download
GGG all game files 1b.zip 10 MB

Comments

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(+1)

fun as hell! got a little frustrated with the pick up and drop controls but I enjoyed every second of it!

(+2)

Really fun game!

(+2)

really fun! my fastest time was 5:33 left on shift. maybe it's just because im trying to speedrun, but i am noticing a few bugs every now and then again. colliding with ghost blocks, blocks placing in each other, not being able to climb when holding 2 blocks, blocks placing in incorrect positions, but the bugs weren't bad, especially for being made in 48 hours! just pointing it out incase dev ever wants to come back to the game!

(+1)

Very fun game, I love replaying and seeing how fast I can beat it!

(+2)

I was so sad to not complete it within the limit at 70%, but then it kept ticking and I went :O

Great concept and fun visuals!

(+1)

Hey boss how do I finish this building.. boss?

(+2)

It looks like you used scaffold instead of bricks on the right wall! Can't see the left but possibly the same there too? (I recognize the readability on the left side isn't great - an issue I didn't have time to solve unfortunately!)

(+2)

love it!

(+1)

Pretty fun and cozy, but a bit buggy (gird was floating off the ground for a moment since I guess I moved too fast, and eventually the game locked up with 55% completion), but certainly a fun little game ^v^

(1 edit) (+1)

Great game, Jake!

(+1)

so cute and fun! maybe it took me over ten minutes past the timer, maybe it didn't, who can say??? but regardless, i built that gosh darn house!!

(1 edit) (+1)

i'll come clean. i got it done in -35:00 /j

(+1)

Gird's Grueling Gig Gameplay

(+1)

Got lost in the joy of building and definitely lost, but omg what a fun game and challenge <3 <3 gj jake!!!

(+1)

Really fun navigating around what you built. I did screenshot the building schematics and have it open on the side. Not sure if that's against the spirit of the game but I was able to complete it first try with 1:30 remaining.

(+1)

This game is both a pain in the ass and a really great game. Glad to see Jake making games again.

(+1)

A pretty fun and interesting concept! Pretty amazed this was all done in a period of 48h. Very much another chaotic and tense jam entry for Jake, and I kind of love that element. Having the need of going as fast as you can because of the time limit is pretty fun because it allows me to think on the spot the best/fastest method to get the job done. Was able to win after 3 rounds.

If more time was spent on this, things like a visual indicator of where you're grabbing/placing a block would be convenient (it was on my 2nd round that I learned and got used to the fact you can grab/place a block up and down, I thought it was only left/right) and a way to reset a round would be nice as well.

Great work, though!